I am attempting to migrate from Infragistics v7,3 to v16.2.
So far this has been mostly painless, however for some reason the existing code which dynamically changes the context menu based on data that is present in the row you are right clicking on, is no longer working as expected.
I have verified that our 'mergeMenus' method is in fact adding the 'sourceMenu' items to the 'targetMenu':
public static void MergeMenus(PopupMenuTool targetMenu, PopupMenuTool sourceMenu) { if (targetMenu != null && sourceMenu != null) { //Add source tools into target menu... int count = 0; ToolBase addedTool; foreach (ToolBase tool in sourceMenu.Tools) { if ( !targetMenu.Tools.Exists(tool.Key) ) { addedTool = targetMenu.Tools.AddTool(tool.Key); addedTool.InstanceProps.IsFirstInGroup = tool.InstanceProps.IsFirstInGroup; count++; } } //Group merged source items... if (count > 0) targetMenu.Tools[targetMenu.Tools.Count - count].InstanceProps.IsFirstInGroup = true; } }
All the tools are present in the targetMenu (though they are not visible on screen) and have all properties set exactly the same as those tools who are visible except:
AttachedParentTool is null and UIElement is null. Unfortunately these are read only properties and I cannot find any documentation on how these values should be properly initialized. I'm not even sure if this is causing the problem or not. Am I missing something?
Ok, so the easiest solution was to simply set MdiMergeable to false. This feature was enable with an event handler in a base class (as I just now discovered) and my context menus had no need for it. It just caused more problems without any benefit so it seems that disabling it fixed everything. An entire day just to add one line of code... the joy of programming.
Ok, so I have verified that this is some bad interaction when calling toolManager.MdiParentManager.RefreshMerge(); inside BeforeToolDropdown
If I comment this out, then rebuilding the popumenu does not cause errors, but also does not update the screen.
It appears that Refreshing the merge of the MdiParent somehow negatively affects Showpopup. Any idea how to get around this?
Ok, so I can't find a reliable way to check if the popup is open already so I have worked around this by checking the tool contents, if a certain tool is present then I know it's open... not elegant but it works.
The problem now is that when I rebuild the submenus, I am getting an null reference deep within the infragistics stack:
Object reference not set to an instance of an object.
at Infragistics.Win.UltraWinToolbars.ToolMenuItem.get_DrawAsPressed() at Infragistics.Win.UltraWinToolbars.ToolMenuItem.ResolveAppearance(AppearanceData& appearance, AppearancePropFlags& requestedProps, Boolean drawAsActive) at Infragistics.Win.UltraWinToolbars.MenuItemBase.GetTextAreaSize(Int32 widthConstraint) at Infragistics.Win.UltraWinToolbars.MenuItemBase.get_Size() at Infragistics.Win.UltraWinToolbars.MenuItemBase.get_CachedSize() at Infragistics.Win.UltraWinToolbars.MenuAgentBase.CalculateSizeRequiredForMenuItems(MenuItemsCollection menuItems, Int32 firstItemIndex, Boolean& displayMoreItemsChevron, Size& minSize, Size& preferredMinSize, Size& preferredSize, Size& maxSize) at Infragistics.Win.UltraWinToolbars.MenuAgentBase.CalculateRequiredDropDownSize(Size& minSize, Size& preferredMinSize, Size& preferredSize, Size& maxSize) at Infragistics.Win.UltraWinToolbars.PopupMenuAgent.CalculateRequiredDropDownSize(Size& minSize, Size& preferredMinSize, Size& preferredSize, Size& maxSize) at Infragistics.Win.UltraWinToolbars.PopupMenuAgent.GetPopupControl() at Infragistics.Win.UltraWinToolbars.MenuAgentBase.DropDown(Control owningControl, Point point, Rectangle exclusionRect, DropDownPosition dropDownPosition, Boolean delay, Boolean closeIfAlreadyOpen, Boolean alignRight, Boolean autocloseDropdown, SplitMonitorAction splitMonitorAction, Boolean showMiniToolbar) at Infragistics.Win.UltraWinToolbars.PopupToolBase.DropDown(Control owningControl, Point point, Rectangle exclusionRect, DropDownPosition dropDownPosition, Boolean delay, Boolean closeIfAlreadyOpen, Boolean alignRight, Boolean autocloseDropdown, Control sourceControl, SplitMonitorAction splitMonitorAction, Boolean showMiniToolbar) at Infragistics.Win.UltraWinToolbars.UltraToolbarsManager.ShowPopupHelper(PopupToolBase popupTool, Point screenPoint, Rectangle exclusionRect, DropDownPosition dropdownPosition, Control sourceControl, Control owner, Boolean alignRight, Boolean showMiniToolbar) at Infragistics.Win.UltraWinToolbars.UltraToolbarsManager.ShowPopupHelper(PopupToolBase popupTool, Point screenPoint, Rectangle exclusionRect, DropDownPosition dropdownPosition, Control sourceControl, Control owner, Boolean alignRight, Boolean showMiniToolbar) at Infragistics.Win.UltraWinToolbars.UltraToolbarsManager.ShowPopupHelper(PopupToolBase popupTool, Point screenPoint, Rectangle exclusionRect, DropDownPosition dropdownPosition, Control sourceControl, Control owner) at Infragistics.Win.UltraWinToolbars.PopupToolBase.ShowPopup(Point screenPoint)
What is curious is that if I ignore this exception (we catch and display exceptions in the app) and try to re-open the same context menu (without triggering a rebuild), then everything works fine. As soon as I click on a row that triggers a rebuild, I get this exception again.
So I believe this is because I rebuild the menu 'BeforeToolDropDown' so when the submenu is hovered over, the parent menu closes because it is rebuilt. To get around this I am trying to inspect the Popupmenutool to see if it is already open. Unfortunately checking myPopup.IsOpen is showing false even when the popup is visible on screen. Checking myPopup.InstanceProps.Visible shows 'Default' when the popup is open or closed. Any ideas what property reliably indicates if the popup is visible on screen?
Interesting, so the submenus are appearing in the correct locations, what is happening is once I mouse over the submenu, the parent menu closes automatically. Strange that this does not happen on the statically created submenus.