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Force label edit to stay in edit mode??
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I've tried unsuccessfully to get a UltraTreeNode to stay in edit mode (of the node label itself), after a user makes an edit.

 What I've tried is to use the AfterLabelEdit event to check whether the node's name is acceptable via some routine and if not to try and keep the label in edit mode. I've tried calling  PerformAction(UltraTreeAction.EnterEditMode, false, false) from within the AfterLabelEdit handler, but this doesn't seem to work.

 Any ideas?

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