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How to set the Appearance.FontData using a Font object
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I have created a font object from an embedded resource. This font will not be located or installed on the user machine.

If you set the control.Font property of the UltraTextEditor, the control will display the correct font until the user clicks into the control and activates the editor. The editor is controlled by the appearance object on the control, but this doesn't allow me to set the font data using the Font object. How can this be done please?

Regards,

 

Tim

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