We already have a bunch of existing objects that inherit from DynamicObject and have a property bag dictionary that returns values when TryGetMember is called and also when TrySetMember is called. Can you provide a simple sample where the cube binds to these extra properties keeping existing static properties intact and reusing the same class.
Hello Anand,
Thank you for your feedback. I am glad that you resolved your issue and I believe that other community members may benefit from this as well.
Thanks again.
Thanks Stefan, I got it working with your posts, though there is a bit of overhead to creating these objects on the fly and resetting all the data to it, especially with a large size of data.
Thank you for your post. I have been looking into it and I can suggest you see this forum threads:
http://ko.infragistics.com/community/forums/p/45156/244887.aspx
and
http://ko.infragistics.com/community/forums/t/83186.aspx
where similar questions are already discussed. Please let me know if you have further questions on this matter.
Looking forward for your reply.