Action can be canceled or key can be modified.
Editor.ClientEvents.KeyPress = "Editor_KeyPress"
Editor.ClientEvents.KeyPress = "Editor_KeyPress";
// The client event 'KeyPress' takes two parameters sender and e // sender is the object which is raising the event // e is the TextEditorKeyPressEventArgs //ID of the editor raising the event is "Editor" function Editor_KeyPress(sender, e) { //Gets the code of the key that is raising the event var keyCode = e.get_keyCode(); //Gets the character of the key event var char = e.get_char(); window.status = "KeyPress"; }
Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2