'Declaration Public Property ButtonStyle As Infragistics.Win.UIElementButtonStyle
public Infragistics.Win.UIElementButtonStyle ButtonStyle {get; set;}
The default setting for this property is 'Button3D'. This property only applies to the control when spin buttons are visible.
Imports Infragistics.Win Imports Infragistics.Win.UltraWinEditors Private Sub SetupAppearance() ' Create a new Appearance object Dim appearance As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() ' Set some of the color properties of the Appearance object appearance.BackColor = Color.White appearance.BackColor2 = Color.LightBlue appearance.ForeColor = Color.DarkBlue ' Set the background gradient style appearance.BackGradientStyle = GradientStyle.ForwardDiagonal ' Set the AlwaysInEditMode property to false so gradient drawing ' will be enabled when the control does not have the input focus ' ' Note that this only applies to the controls that use a TextBox for ' their edit portion (UltraTextEditor, UltraComboEditor, and UltraFontNameEditor) Me.ultraTextEditor1.AlwaysInEditMode = False Me.ultraComboEditor1.AlwaysInEditMode = False Me.ultraFontNameEditor1.AlwaysInEditMode = False ' Set each UltraWinEditor control's Appearance property to the ' Appearance object we just created, so they all have the same ' appearance Me.ultraTextEditor1.Appearance = appearance Me.ultraComboEditor1.Appearance = appearance Me.ultraFontNameEditor1.Appearance = appearance Me.ultraDateTimeEditor1.Appearance = appearance Me.ultraNumericEditor1.Appearance = appearance Me.ultraCurrencyEditor1.Appearance = appearance ' Create another Appearance object that we will assign to the ' ButtonAppearance property of the relevant controls Dim buttonAppearance As Infragistics.Win.Appearance = New Infragistics.Win.Appearance() buttonAppearance.BackColor = Color.AliceBlue buttonAppearance.BackColorDisabled = Color.AliceBlue buttonAppearance.ForeColor = Color.DarkBlue ' Set the ButtonAppearance of the relevant controls ' For the UltraComboEditor and UltraFontNameEditor, this appearance ' will be applied to their dropdown buttons. For the UltraNumericEditor ' and UltraCurrencyEditor, it will be applied to the spin buttons, and ' for the UltraDateTimeEditor, it will be applied to both. Me.ultraComboEditor1.ButtonAppearance = buttonAppearance Me.ultraFontNameEditor1.ButtonAppearance = buttonAppearance Me.ultraDateTimeEditor1.ButtonAppearance = buttonAppearance Me.ultraNumericEditor1.ButtonAppearance = buttonAppearance Me.ultraCurrencyEditor1.ButtonAppearance = buttonAppearance ' If the UltraComboEditor control has no items, add some now If (Me.UltraComboEditor1.Items.Count = 0) Then Me.UltraComboEditor1.Items.Add(1, "One") Me.UltraComboEditor1.Items.Add(2, "Two") Me.UltraComboEditor1.Items.Add(3, "Three") End If ' Set the ItemAppearance of the relevant controls to use the ' ButtonAppearance Me.UltraComboEditor1.ItemAppearance = Me.UltraComboEditor1.ButtonAppearance Me.UltraFontNameEditor1.ItemAppearance = Me.UltraFontNameEditor1.ButtonAppearance ' Set their ButtonStyle properties as well Me.UltraComboEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft Me.UltraFontNameEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft Me.UltraDateTimeEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft Me.UltraNumericEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft Me.UltraCurrencyEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft ' Make the spin buttons visible for the relevant controls Me.UltraDateTimeEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.Always Me.UltraNumericEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.Always Me.UltraCurrencyEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.Always End Sub
using System.Diagnostics; using Infragistics.Win; using Infragistics.Win.UltraWinEditors; private void SetupAppearance() { // Create a new Appearance object Infragistics.Win.Appearance appearance = new Infragistics.Win.Appearance(); // Set some of the color properties of the Appearance object appearance.BackColor = Color.White; appearance.BackColor2 = Color.LightBlue; appearance.ForeColor = Color.DarkBlue; // Set the background gradient style appearance.BackGradientStyle = GradientStyle.ForwardDiagonal; // Set the AlwaysInEditMode property to false so gradient drawing // will be enabled when the control does not have the input focus // // Note that this only applies to the controls that use a TextBox for // their edit portion (UltraTextEditor, UltraComboEditor, and UltraFontNameEditor) this.ultraTextEditor1.AlwaysInEditMode = false; this.ultraComboEditor1.AlwaysInEditMode = false; this.ultraFontNameEditor1.AlwaysInEditMode = false; // Set each UltraWinEditor control's Appearance property to the // Appearance object we just created, so they all have the same // appearance this.ultraTextEditor1.Appearance = appearance; this.ultraComboEditor1.Appearance = appearance; this.ultraFontNameEditor1.Appearance = appearance; this.ultraDateTimeEditor1.Appearance = appearance; this.ultraNumericEditor1.Appearance = appearance; this.ultraCurrencyEditor1.Appearance = appearance; // Create another Appearance object that we will assign to the // ButtonAppearance property of the relevant controls Infragistics.Win.Appearance buttonAppearance = new Infragistics.Win.Appearance(); buttonAppearance.BackColor = Color.AliceBlue; buttonAppearance.BackColorDisabled = Color.AliceBlue; buttonAppearance.ForeColor = Color.DarkBlue; // Set the ButtonAppearance of the relevant controls // For the UltraComboEditor and UltraFontNameEditor, this appearance // will be applied to their dropdown buttons. For the UltraNumericEditor // and UltraCurrencyEditor, it will be applied to the spin buttons, and // for the UltraDateTimeEditor, it will be applied to both. this.ultraComboEditor1.ButtonAppearance = buttonAppearance; this.ultraFontNameEditor1.ButtonAppearance = buttonAppearance; this.ultraDateTimeEditor1.ButtonAppearance = buttonAppearance; this.ultraNumericEditor1.ButtonAppearance = buttonAppearance; this.ultraCurrencyEditor1.ButtonAppearance = buttonAppearance; // If the UltraComboEditor control has no items, add some now if ( this.ultraComboEditor1.Items.Count == 0 ) { this.ultraComboEditor1.Items.Add( 1, "One" ); this.ultraComboEditor1.Items.Add( 2, "Two" ); this.ultraComboEditor1.Items.Add( 3, "Three" ); } // Set the ItemAppearance of the relevant controls to use the // ButtonAppearance this.ultraComboEditor1.ItemAppearance = this.ultraComboEditor1.ButtonAppearance; this.ultraFontNameEditor1.ItemAppearance = this.ultraFontNameEditor1.ButtonAppearance; // Set their ButtonStyle properties as well this.ultraComboEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft; this.ultraFontNameEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft; this.ultraDateTimeEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft; this.ultraNumericEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft; this.ultraCurrencyEditor1.ButtonStyle = UIElementButtonStyle.ButtonSoft; // Make the spin buttons visible for the relevant controls this.ultraDateTimeEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.Always; this.ultraNumericEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.Always; this.ultraCurrencyEditor1.SpinButtonDisplayStyle = ButtonDisplayStyle.Always; }
Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2